[settings]
my_peds8Count = 4
my_peds8[0]Model = u_m_y_cyclist_01
my_peds8[0]Model2 = 0x2D0EFCEB
my_peds8[0]Positionx = -492.7117
my_peds8[0]Positiony = -142.4173
my_peds8[0]Positionz = 38.91142
my_peds8[0]Heading = 195.0305
my_peds8[0]Task = 5
my_peds8[0]Weapon = MachinePistol
my_peds8[0]Group = 1
my_peds8[0]SeatPosition = -1
my_peds8[0]my_peds_variation = Random
my_peds8[0]my_peds_Accuracy = 20
my_peds8[0]my_peds_Health = 400
my_peds8[0]my_peds_Armour = 500
my_peds8[0]my_peds_Invincible = False
my_peds8[0]my_peds_DrivingSpeed = 60
my_peds8[0]my_peds_DrivingStyle = Normal
my_peds8[0]my_peds_CombatEngaugeRange = 30
my_peds8[0]my_peds_CanLeaveGuardRange = True
my_peds8[0]my_peds_GuardRange = 5
my_peds8[0]my_peds_VecFallowDist = 5
my_peds8[0]my_peds_seeingRange = 30
my_peds8[0]my_peds_hearingRange = 60
my_peds8[0]my_peds_group_numb = 0
my_peds8[0]my_peds_Combat_Ability = 10
my_peds8[0]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds8[0]my_peds_can_exit_vehicle = False
my_peds8[0]my_peds_waypoint = 0
my_peds8[0]COMPONENT_FACE_DRAWABLE = 0
my_peds8[0]COMPONENT_FACE_TEXTURE = 0
my_peds8[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[0]COMPONENT_HEAD_TEXTURE = 0
my_peds8[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[0]COMPONENT_HAIR_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO_TEXTURE = 0
my_peds8[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[0]COMPONENT_LEGS_TEXTURE = 0
my_peds8[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[0]COMPONENT_HANDS_TEXTURE = 0
my_peds8[0]COMPONENT_FEET_DRAWABLE = 0
my_peds8[0]COMPONENT_FEET_TEXTURE = 0
my_peds8[0]COMPONENT_EYES_DRAWABLE = 0
my_peds8[0]COMPONENT_EYES_TEXTURE = 0
my_peds8[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[0]COMPONENT_TASKS_TEXTURE = 0
my_peds8[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[0]PROP_HATS_INDEX = -1
my_peds8[0]PROP_HATS_TEXTURE = -1
my_peds8[0]PROP_GLASSES_INDEX = -1
my_peds8[0]PROP_GLASSES_TEXTURE = -1
my_peds8[0]PROP_EARS_INDEX = -1
my_peds8[0]PROP_EARS_TEXTURE = -1
my_peds8[1]Model = u_m_y_babyd
my_peds8[1]Model2 = 0xDA116E7E
my_peds8[1]Positionx = -478.5529
my_peds8[1]Positiony = -143.4882
my_peds8[1]Positionz = 38.68795
my_peds8[1]Heading = 203.9993
my_peds8[1]Task = 5
my_peds8[1]Weapon = MachinePistol
my_peds8[1]Group = 1
my_peds8[1]SeatPosition = -1
my_peds8[1]my_peds_variation = Random
my_peds8[1]my_peds_Accuracy = 20
my_peds8[1]my_peds_Health = 400
my_peds8[1]my_peds_Armour = 500
my_peds8[1]my_peds_Invincible = False
my_peds8[1]my_peds_DrivingSpeed = 60
my_peds8[1]my_peds_DrivingStyle = Normal
my_peds8[1]my_peds_CombatEngaugeRange = 30
my_peds8[1]my_peds_CanLeaveGuardRange = True
my_peds8[1]my_peds_GuardRange = 5
my_peds8[1]my_peds_VecFallowDist = 5
my_peds8[1]my_peds_seeingRange = 30
my_peds8[1]my_peds_hearingRange = 60
my_peds8[1]my_peds_group_numb = 0
my_peds8[1]my_peds_Combat_Ability = 10
my_peds8[1]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds8[1]my_peds_can_exit_vehicle = False
my_peds8[1]my_peds_waypoint = 0
my_peds8[1]COMPONENT_FACE_DRAWABLE = 0
my_peds8[1]COMPONENT_FACE_TEXTURE = 0
my_peds8[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[1]COMPONENT_HEAD_TEXTURE = 0
my_peds8[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[1]COMPONENT_HAIR_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO_TEXTURE = 0
my_peds8[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[1]COMPONENT_LEGS_TEXTURE = 0
my_peds8[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[1]COMPONENT_HANDS_TEXTURE = 0
my_peds8[1]COMPONENT_FEET_DRAWABLE = 0
my_peds8[1]COMPONENT_FEET_TEXTURE = 0
my_peds8[1]COMPONENT_EYES_DRAWABLE = 0
my_peds8[1]COMPONENT_EYES_TEXTURE = 0
my_peds8[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[1]COMPONENT_TASKS_TEXTURE = 0
my_peds8[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[1]PROP_HATS_INDEX = -1
my_peds8[1]PROP_HATS_TEXTURE = -1
my_peds8[1]PROP_GLASSES_INDEX = -1
my_peds8[1]PROP_GLASSES_TEXTURE = -1
my_peds8[1]PROP_EARS_INDEX = -1
my_peds8[1]PROP_EARS_TEXTURE = -1
my_peds8[2]Model = u_m_m_aldinapoli
my_peds8[2]Model2 = 0xF0EC56E2
my_peds8[2]Positionx = -476.9796
my_peds8[2]Positiony = -170.3982
my_peds8[2]Positionz = 38.0265
my_peds8[2]Heading = 204.039
my_peds8[2]Task = 5
my_peds8[2]Weapon = MachinePistol
my_peds8[2]Group = 1
my_peds8[2]SeatPosition = -1
my_peds8[2]my_peds_variation = Random
my_peds8[2]my_peds_Accuracy = 20
my_peds8[2]my_peds_Health = 400
my_peds8[2]my_peds_Armour = 500
my_peds8[2]my_peds_Invincible = False
my_peds8[2]my_peds_DrivingSpeed = 60
my_peds8[2]my_peds_DrivingStyle = Normal
my_peds8[2]my_peds_CombatEngaugeRange = 30
my_peds8[2]my_peds_CanLeaveGuardRange = True
my_peds8[2]my_peds_GuardRange = 5
my_peds8[2]my_peds_VecFallowDist = 5
my_peds8[2]my_peds_seeingRange = 30
my_peds8[2]my_peds_hearingRange = 60
my_peds8[2]my_peds_group_numb = 0
my_peds8[2]my_peds_Combat_Ability = 10
my_peds8[2]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds8[2]my_peds_can_exit_vehicle = False
my_peds8[2]my_peds_waypoint = 0
my_peds8[2]COMPONENT_FACE_DRAWABLE = 0
my_peds8[2]COMPONENT_FACE_TEXTURE = 0
my_peds8[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[2]COMPONENT_HEAD_TEXTURE = 0
my_peds8[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[2]COMPONENT_HAIR_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO_TEXTURE = 0
my_peds8[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds8[2]COMPONENT_LEGS_TEXTURE = 0
my_peds8[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[2]COMPONENT_HANDS_TEXTURE = 0
my_peds8[2]COMPONENT_FEET_DRAWABLE = 0
my_peds8[2]COMPONENT_FEET_TEXTURE = 0
my_peds8[2]COMPONENT_EYES_DRAWABLE = 0
my_peds8[2]COMPONENT_EYES_TEXTURE = 0
my_peds8[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[2]COMPONENT_TASKS_TEXTURE = 0
my_peds8[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[2]PROP_HATS_INDEX = -1
my_peds8[2]PROP_HATS_TEXTURE = -1
my_peds8[2]PROP_GLASSES_INDEX = -1
my_peds8[2]PROP_GLASSES_TEXTURE = -1
my_peds8[2]PROP_EARS_INDEX = -1
my_peds8[2]PROP_EARS_TEXTURE = -1
my_peds8[3]Model = u_f_y_mistress
my_peds8[3]Model2 = 0x5DCA2528
my_peds8[3]Positionx = -474.6016
my_peds8[3]Positiony = -178.3091
my_peds8[3]Positionz = 37.7254
my_peds8[3]Heading = 204.0521
my_peds8[3]Task = 5
my_peds8[3]Weapon = MachinePistol
my_peds8[3]Group = 1
my_peds8[3]SeatPosition = -1
my_peds8[3]my_peds_variation = Random
my_peds8[3]my_peds_Accuracy = 20
my_peds8[3]my_peds_Health = 400
my_peds8[3]my_peds_Armour = 500
my_peds8[3]my_peds_Invincible = False
my_peds8[3]my_peds_DrivingSpeed = 60
my_peds8[3]my_peds_DrivingStyle = Normal
my_peds8[3]my_peds_CombatEngaugeRange = 30
my_peds8[3]my_peds_CanLeaveGuardRange = True
my_peds8[3]my_peds_GuardRange = 5
my_peds8[3]my_peds_VecFallowDist = 5
my_peds8[3]my_peds_seeingRange = 30
my_peds8[3]my_peds_hearingRange = 60
my_peds8[3]my_peds_group_numb = 0
my_peds8[3]my_peds_Combat_Ability = 10
my_peds8[3]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds8[3]my_peds_can_exit_vehicle = False
my_peds8[3]my_peds_waypoint = 0
my_peds8[3]COMPONENT_FACE_DRAWABLE = 0
my_peds8[3]COMPONENT_FACE_TEXTURE = 0
my_peds8[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[3]COMPONENT_HEAD_TEXTURE = 0
my_peds8[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[3]COMPONENT_HAIR_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO_TEXTURE = 0
my_peds8[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[3]COMPONENT_LEGS_TEXTURE = 0
my_peds8[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[3]COMPONENT_HANDS_TEXTURE = 0
my_peds8[3]COMPONENT_FEET_DRAWABLE = 0
my_peds8[3]COMPONENT_FEET_TEXTURE = 0
my_peds8[3]COMPONENT_EYES_DRAWABLE = 0
my_peds8[3]COMPONENT_EYES_TEXTURE = 0
my_peds8[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[3]COMPONENT_TASKS_TEXTURE = 0
my_peds8[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[3]PROP_HATS_INDEX = -1
my_peds8[3]PROP_HATS_TEXTURE = -1
my_peds8[3]PROP_GLASSES_INDEX = -1
my_peds8[3]PROP_GLASSES_TEXTURE = -1
my_peds8[3]PROP_EARS_INDEX = -1
my_peds8[3]PROP_EARS_TEXTURE = -1
